WeaponData { "ammo_clip_size" "6" "explosion_shake_radius" "300" "explosion_shake_amplitude" "10" "explosion_shake_frequency" "35" "explosion_shake_duration" "0.5" "explosion_damages_owner" "1" "explosion_inner_radius" "40" "explosionradius" "150" "impulse_force" "17500" "impact_effect_table" "40mm_splasher_rounds" MP_BASE { "explosion_damage" "175" "explosion_damage_heavy_armor" "700" } Mods { ricochet { "bolt_bounce_frac" "0.7" "projectile_damage_reduction_per_bounce" "0.0" "projectile_damages_owner" "0" "projectile_ricochet_max_count" "20" } extended_ammo { "ammo_clip_size" "9" } } }