WeaponData
{
	// General
	"OnWeaponPrimaryAttack"							"OnWeaponPrimaryAttack_weapon_dmr_laser"
	"OnWeaponNpcPrimaryAttack"						"OnWeaponNPCPrimaryAttack_weapon_dmr_laser"

	// Models
	"viewmodel"   									"models/weapons/rspn101_dmr/ptpov_rspn101_dmr.mdl"
	"playermodel" 									"models/weapons/rspn101_dmr/w_rspn101_dmr.mdl"
	"projectilemodel" 								"models/weapons/bullets/projectile_rocket.mdl"

	// Effects
	"tracer_effect"   								"P_wpn_hand_laser_beam"
	"tracer_effect_first_person"  					"P_wpn_hand_laser_beam"
	"impact_effect_table" 							"exp_laser_lite"

	"projectile_do_predict_impact_effects"			"0"
	"vortex_absorb_effect"							"P_impact_lstar_default"
	"vortex_absorb_effect_third_person"				"P_impact_lstar_default"
	"vortex_absorb_sound"							"Vortex_Shield_AbsorbBulletLarge"
	"vortex_absorb_sound_1p_vs_3p"					"Vortex_Shield_AbsorbBulletLarge_1P_VS_3P"
	"projectile_adjust_to_gun_barrel"				"1"

	//Sounds
	"sound_dryfire"									"rifle_dryfire"
	"sound_pickup"									"wpn_pickup_Rifle_1P"
	"fire_sound_1_player_1p"						"Weapon_ShoulderLaser_Fire_1P"
	"fire_sound_1_player_3p"						"Weapon_ShoulderLaser_Fire_3P"
	"fire_sound_1_npc"								"Weapon_ShoulderLaser_Fire_3P"

	// Network
	"damage_flags"									"DF_EXPLOSION | DF_KNOCK_BACK"

	// Ammo
	"ammo_clip_size"   								"8"

    "titanarmor_critical_hit_required"              "0"



	MP_BASE
	{
		// Damage - When Used by Players
		"damage_near_value"   							"60"
		"damage_far_value"								"60"
		"damage_near_value_titanarmor"					"450"
		"damage_far_value_titanarmor" 					"450"
		"damage_rodeo" 									"400"
		"damage_near_distance"							"4500"
		"damage_far_distance" 							"4500"


		// Damage - When Used by NPCs
		"npc_damage_near_value"   						"50"
		"npc_damage_far_value"							"50"
		"npc_damage_near_value_titanarmor"				"200"
		"npc_damage_far_value_titanarmor" 				"200"

		"damage_heavyarmor_nontitan_scale"				"0.35"
	}

	// Behavior
	"vortex_refire_behavior"  						"absorb"
}