/// +++++++++++++++++////
/// +++++++++++++++++////
/// PLASMA DECALS
/// +++++++++++++++++////
/// +++++++++++++++++////


// plasma fade

fader PFade
{
DecayStart 0
DecayTime 3
}

decal BluePlasmaSplat1
{
lowerdecal Scorch
add 0.7
	fullbright
animator PFade
pic PSPLAT01
x-scale 0.10
y-scale 0.10
}

decal BluePlasmaSplat2
{
lowerdecal Scorch
add 0.7
	fullbright
animator PFade
pic PSPLAT02
x-scale 0.10
y-scale 0.10
}

decal BluePlasmaSplat3
{
lowerdecal Scorch
add 0.7
	fullbright
animator PFade
pic PSPLAT03
x-scale 0.10
y-scale 0.10
}

decal BluePlasmaSplat4
{
lowerdecal Scorch
add 0.7
	fullbright
animator PFade
pic PSPLAT04
x-scale 0.10
y-scale 0.10
}

decal BluePlasmaSplat5
{
lowerdecal Scorch
add 0.7
	fullbright
animator PFade
pic PSPLAT05
x-scale 0.10
y-scale 0.10
}

decal BluePlasmaSplat6
{
lowerdecal Scorch
add 0.7
	fullbright
animator PFade
pic PSPLAT06
x-scale 0.10
y-scale 0.10
}

decalgroup BluePlasmaSplat
{
BluePlasmaSplat1 6
BluePlasmaSplat2 6
BluePlasmaSplat3 6
BluePlasmaSplat4 6
BluePlasmaSplat5 6
BluePlasmaSplat6 6
}

decal ArachnotronPlasmaSplat1
{
lowerdecal Scorch
add 0.7
	fullbright
animator PFade
pic GSPLAT01
x-scale 0.10
y-scale 0.10
}

decal ArachnotronPlasmaSplat2
{
lowerdecal Scorch
add 0.7
	fullbright
animator PFade
pic GSPLAT02
x-scale 0.10
y-scale 0.10
}

decal ArachnotronPlasmaSplat3
{
lowerdecal Scorch
add 0.7
	fullbright
animator PFade
pic GSPLAT03
x-scale 0.10
y-scale 0.10
}

decal ArachnotronPlasmaSplat4
{
lowerdecal Scorch
add 0.7
	fullbright
animator PFade
pic GSPLAT04
x-scale 0.10
y-scale 0.10
}

decal ArachnotronPlasmaSplat5
{
lowerdecal Scorch
add 0.7
	fullbright
animator PFade
pic GSPLAT05
x-scale 0.10
y-scale 0.10
}

decal ArachnotronPlasmaSplat6
{
lowerdecal Scorch
add 0.7
	fullbright
animator PFade
pic GSPLAT06
x-scale 0.10
y-scale 0.10
}

decalgroup ArachnotronPlasmaSplat
{
ArachnotronPlasmaSplat1 6
ArachnotronPlasmaSplat2 6
ArachnotronPlasmaSplat3 6
ArachnotronPlasmaSplat4 6
ArachnotronPlasmaSplat5 6
ArachnotronPlasmaSplat6 6
}

/// +++++++++++++++++////
/// +++++++++++++++++////
/// BFG DECALS
/// +++++++++++++++++////
/// +++++++++++++++++////

fader BFGFade
{
	Decaystart 3
	Decaytime 10
}

decal BFGScorch1
{
	pic BFGSCRC1
	shade "00 00 00"
	randomflipx
	randomflipy
}

decal BFGScorch2
{
	pic BFGSCRC2
	shade "00 00 00"
	randomflipx
	randomflipy
}

decalgroup BFGScorch
{
	BFGScorch1	1
	BFGScorch2	1
}

decal BFGLightning1
{
	pic BFGLITE1
	shade "80 ff 80"
	fullbright
	randomflipx
	randomflipy
	animator BFGFade
	lowerdecal BFGScorch
	x-scale 0.20
	y-scale 0.20
}

decal BFGLightning2
{
	pic BFGLITE2
	shade "80 ff 80"
	fullbright
	randomflipx
	randomflipy
	animator BFGFade
	lowerdecal BFGScorch
	x-scale 0.20
	y-scale 0.20
}

decal BFGLightning3
{
	pic BFGLITE3
	shade "80 ff 80"
	fullbright
	randomflipx
	randomflipy
	animator BFGFade
	lowerdecal BFGScorch
	x-scale 0.20
	y-scale 0.20
}

decalgroup BFGLightning
{
	BFGLightning1	1
	BFGLightning2	1
	BFGLightning3	1
}

decal BFGScorch
{
	pic BFGSCRC7
	animator ToBlack
	shade "80 ff 80"
	randomflipx
	randomflipy
	x-scale 0.1
	y-scale 0.1
}

decal BFGScorch2
{
	pic BFGSCRC2
	animator ToBlack
	shade "80 ff 80"
	randomflipx
	randomflipy
	x-scale 0.8
	y-scale 0.8
}

decal BFGScorch3
{
	pic BFGSCRC3
	animator ToBlack
	shade "50 ff 50"
	randomflipx
	randomflipy
	x-scale 0.8
	y-scale 0.8
}

colorchanger BFGScorchFade
{
	color "ff ff ff"
	Fadestart 0.5
	FadeTime 3.5
}

decalgroup BFGScorch_
{
	BFGScorch1	1
	BFGScorch2	1
	BFGScorch3	1
}

